Thursday, July 16, 2020

Designing Levels

  1. Build Levels Easily with Unity Snaps!
    • Advantages Using Snaps:
      • Snaps are pre-build assets built by Unity which allows us to quickly build the level in minutes by just snapping them together.
      • All the Snaps asset packs are built with ProBuilder that allow us to customize them as needed.  
    • Get Snaps Assets:
      • Go to the Assets Store and searching for Snaps.
      • Two types of Snaps assets: snaps prototype and snaps art HD. Both types basically have the same shape. However, the snaps prototypes are super lightweight models whereas these snaps art HD are very good and working high-definition assets. 
      • We can easily swap between the snaps prototypes and the snaps art HD by clicking a button! 
      • Purchase the prototype version and click Open in Unity. Download and import it.
    • ProGrids:
      • Click Tool tab > ProGrids to open ProGrids window. ProGrids allows us to easily snap an object onto a grid. 
      • There are buttons in the ProGrids window to interact with the Grids such as making the grids visible or not, or enable or disable the snap. 
    • Build Level with Snaps:
      • Drag a floor into the scene and it will snap into the grids. All the objects have been built in a standard way in order to snap into each other.
      • We can click the Snaps Settings > Snaps Value and change the scale of our grids from 1 to 3.
      • We can duplicate and set up all our floor tiles.
      • Now we can drag some walls and rotate them as needed. Continue the same things to build up a level.
      • Pick up Point Light from the hierarchy and place them in the placed needed. We can change the color of the light.
      • Pick up Area Light from the hierarchy and place them in the placed needed. We can change the length, intensity and color of the light.
    • Swap to Art HD Assets:
      • Get the Art HD assets from the asset store. Click Open in Unity. Download and import it.
      • In the Project folder, under Assets > UnityIconCollective we have the ArtHD folder. Here we can find the exactly the same prefabs as in the prototype version.
      • Go back to asset store and search for Asset Swap Tool. Open it and we will see a Snaps Menu (tab) on top.
      • Click it and open the Asset Swap Tool.
      • Under Tool Settings, select the proper directory for the Snaps Prototype and select the proper directory for the Art HD.
      • Under Bulk Swap in the Scene, click Swap All to Snaps Art HD prefabs button and everything changed to the HD quality.
      • Under Bulk Swap in the Scene, click Swap All to Snaps Prototype prefabs button and everything changed to the Prototype quality.
    • ProBuilder:
      • ProBuild is a tool allowing us to do 3D modeling inside the Unity. We can easily edit our assets to fit our needs.
      • First, install the package. 
      • Click Tools > ProBuilder > ProBuilder Window. Now, with this window we can modify our assets. 
      • Click the ProBuilderize button in the window and now we can click anything, add a Mesh by clicking the Mesh tab and start changing it.
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